![]() ![]() Tenkoku- Dynamic Sky brings completely dynamic high-fidelity sky and weather rendering to Unity developers. The current Real-Time Weather version supports integration with Enviro 2.4.2, which can be imported from the Unity Asset Store. With Enviro, you can simulate weather, day-night cycle, clouds, vegetation growth and seasons. Weather Simulation Assets Integration 3.1 Enviro - Sky and WeatherĮnviro - Sky and Weather is a complete dynamic AAA sky and weather solution! Simply click on one of the weather simulators and everything you need for weather simulation will be added into your scene. To get real-time weather updates, check “Enable auto weather update” and also choose “Update frequency” which is measured in minutes.ĭepending on what weather plugin you have in the project, you can activate Enviro, Tenkoku, Massive Clouds Atmos or Expanse (only for HDRP) S imulation. For locations from the USA, check the “United States” option and fill the “State” and “City” fields. In the Location” area fill up the “City” and “Country” input fields for the location you want to receive weather information from. If you want “Real-time Weather Manager” to not be destroyed when other scene is loaded, then check “Don’t Destroy On Load” in “General Settings” panel. ![]() A new game object will be created in your scene with the “RealTimeWeatherManager” component. ![]() On Unity top bar you will find a new tab “Real-time Weather”, so click on it and then select “Real-time Weather Manager”. Import Real-time weather package and follow these steps to get started: ![]()
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